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Poll: Which of the following security measures would you like to see added to Guild Wars?
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Which of the following security measures would you like to see added to Guild Wars?

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Old Dec 15, 2009, 12:24 PM // 12:24   #141
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Those are all prevention methods, not recovery methods, with the exception of the deleted character staying on the server for a week, which is a bit of both.

Preventing account sensitive actions, flagging valuables so they can't be traded/sold/dropped etc... 100% Prevention, 0% Recovery. Unless recovery means something other than recovery?

I thought Recovery was "Compromised account restorations " getting your stuff back after it's been lost/deleted/stolen... you know, Recovering it.

Maybe it's some weird terminology that I'm not familiar with, in regards to MMOs.
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Old Dec 15, 2009, 01:26 PM // 13:26   #142
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I notice this morning that the GW login screen now has the "strong passwords" warning in bright red.

1. I don't remember that as being one of the options or suggestions in this poll.

2. I really hope they don't expect to get away with "There; we did something. The Warning is red. Now shut up and buy our stuff"
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Old Dec 15, 2009, 01:41 PM // 13:41   #143
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It's common knowledge that red text is a sure fire way to scare hackers away. That's the why the words 'Access Denied' is always in red in the movies.
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Old Dec 15, 2009, 02:06 PM // 14:06   #144
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LOL -
The problem with GW security is it seems the only people who ever see the "access denied" message are the true account holders after thier account has been hacked.
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Old Dec 15, 2009, 02:07 PM // 14:07   #145
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Account Security Solutions: Update Warning to Red Text.





Can close thread now guys its all sorted.
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Old Dec 15, 2009, 02:13 PM // 14:13   #146
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Quote:
Originally Posted by Shanaeri Rynale View Post
It's common knowledge that red text is a sure fire way to scare hackers away. That's the why the words 'Access Denied' is always in red in the movies.


But on a serious note, I talked to 4 people in the last few days about the security issues. All guys that play quite a lot.
NONE of them was aware of the issue.

I think we, the users, REALLY need to be more aggressive about spreading the word about these issues. Because this seems to be the only thing we can currently do.
So is anyone up for creating a security thread - something that will contain all the information we have about this issue in one place? So that there is going to one definitive thread, that we can tell folks to read where one has all the info on what one should be doing and what one SHOULDN'T be doing in one place?
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Old Dec 15, 2009, 02:27 PM // 14:27   #147
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I LOL'd at the login screen now in red letters telling people to change their passwords regularly. As detailed on many threads now, the ncsoft website possibly, and the whole plaync account thing is horribly flawed and most likely the place where the hackers are gaining access to the accounts. So the people at GW just created a whole lot of new suckers who will change their password often at the plaync site and give the hackers some fresh meat. Yes, most will use the main login screen to change passwords regularly, but a certain percentage will be fed to the hackers through the ncsoft site. Just in time for Christmas.
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Old Dec 15, 2009, 06:17 PM // 18:17   #148
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The addition of a usable Login Name in place of the current username (your email account) would also be greatly appreciated...
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Old Dec 15, 2009, 10:22 PM // 22:22   #149
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Yeah, I'm testing something out.

I changed my GW password to something like this:

WoR9~`38&|$@~+!wWlo08$='qGV572H+;

Uppercase, Lowercase, a bunch of other non-number/alpha number and see if I my account still get hack. If it does, than ANET is wrong about using hard password.
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Old Dec 15, 2009, 10:38 PM // 22:38   #150
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Thank you for posting this poll. I have already forwarded this to the executive team. Please be assured that this issue is a top priority for us. The support team continues to investigate and monitor the issue, and take care of support requests, while relaying important data to the development team. The development team has been actively involved in developing solutions, but for security reasons, we can't go into the details of what those steps entail because it could compromise everything if that information was posted in public and the account thieves got a hold of it. This is of the utmost importance to us. There are a number of precautions you can take to try and protect your account, detailed here. Also please see this post which contains updated information from our support team.
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Old Dec 15, 2009, 10:46 PM // 22:46   #151
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Increasing password complexity at the game log in screen is meaningless if the NCSoft Master Account which controls linked accounts lacks the same or better password complexity or security precautions.

Quote:
Originally Posted by Gaile Gray
Of a cross-sampling of accounts, nearly half did not have an NCMA at all.
link

See, if I just flip that around, I could also say more than 50% of breached accounts did in fact have an NCMA according to the data you have just presented.

Last edited by MisterB; Dec 15, 2009 at 10:51 PM // 22:51..
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Old Dec 15, 2009, 10:52 PM // 22:52   #152
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Quote:
Originally Posted by Regina Buenaobra View Post
Thank you for posting this poll. I have already forwarded this to the executive team. Please be assured that this issue is a top priority for us. The support team continues to investigate and monitor the issue, and take care of support requests, while relaying important data to the development team. The development team has been actively involved in developing solutions, but for security reasons, we can't go into the details of what those steps entail because it could compromise everything if that information was posted in public and the account thieves got a hold of it. This is of the utmost importance to us. There are a number of precautions you can take to try and protect your account, detailed here. Also please see this post which contains updated information from our support team.
Glad to hear you're already on this and that something is being done.

I understand you can't say much if anything, but please, can you at least say whether or not anything is going to change with regard to the NCsoft end of it (EG requiring existing password before it's allowed to be changed!), or will the changes be on the ANet/GW side? I'd like to know for the sake of both my Aion and my GW accounts.

EDIT:
Quote:
Originally Posted by MisterB View Post
Increasing password complexity at the game log in screen is meaningless if the NCSoft Master Account which controls linked accounts lacks the same or better password complexity or security precautions.

Quote:
Originally Posted by Gaile Gray
Of a cross-sampling of accounts, nearly half did not have an NCMA at all.
link

See, if I just flip that around, I could also say more than 50% of breached accounts did in fact have an NCMA according to the data you have just presented.
Also what about the Aion accounts that have been hacked with the same symptoms (email stating NCsoft password has been changed)? Increasing GW password complexity won't do anything for Aion accounts either. I really hope NCsoft is doing something as well as ANet.

Last edited by Smarty; Dec 15, 2009 at 10:58 PM // 22:58..
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Old Dec 15, 2009, 11:00 PM // 23:00   #153
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Quote:
Originally Posted by Regina Buenaobra View Post
Thank you for posting this poll. I have already forwarded this to the executive team. Please be assured that this issue is a top priority for us. The support team continues to investigate and monitor the issue, and take care of support requests, while relaying important data to the development team. The development team has been actively involved in developing solutions, but for security reasons, we can't go into the details of what those steps entail because it could compromise everything if that information was posted in public and the account thieves got a hold of it. This is of the utmost importance to us. There are a number of precautions you can take to try and protect your account, detailed here. Also please see this post which contains updated information from our support team.
Regardless of your response sounding like something coming from a machine, thanks for letting us know that you're not ignoring the issue.
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Old Dec 15, 2009, 11:04 PM // 23:04   #154
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Following Regina's link:

Quote:
Originally Posted by Gaile Gray
I've noticed a number of comments about NCsoft Master Accounts and hacked game accounts. It appears that some players are assuming that there is a connection, that if you have an NCsoft Master Account (NCMA) you may be at increased risk of account theft. We have conducted extensive research on this factor, and I have data as current as this morning that shows that this does not appear to be true. Of a cross-sampling of accounts, nearly half did not have an NCMA at all. I hope that this information puts your mind at ease on any perceived "risk factor" regarding whether a game account is tied to an NCMA or not, for that truly does not seem to be an element in the current situation.
I have to admit to frustration here. This ground has been covered before:

We know that PEBCAKs are a significant security problem. Not all PEBCAKs will have an NCSoft Master Account. It follows that there will be (many) account thefts where the user does not have an NCSoft Master Account. The existence of PEBCAKs without an NCSoft Master Account does not disprove the thesis that accounts are being stolen using the NCSoft Master Account.

Attempting to use this evidence to back the assertion that NCSoft Master Accounts are secure is either wrongheaded or intellectually dishonest. If you are looking for a single variable to tie all of the account thefts together, you will never find it. Similarly, you cannot discard any variable simply because it does not tie all of the account thefts together. Accounts are almost certainly being stolen by multiple pathways.

You are unlikely to resolve this problem until you come to grips with the fact that the NCSoft Master Account is a probable pathway. I'm not asking you to come out and admit that such accounts are the security vulnerability. I'm asking you to either fix the apparent vulnerabilities directly, or make some changes to the GW client and password reset mechanism that protect players in the event of unauthorized access to an NCSoft Master Account.

EDIT: Just so it's clear what I'm talking about, you can do the following on the NCSoft website:

- Generate a valid list of usernames via automated attack (the site responds differently when you input a false username)
- Verify when you got one of the two security answers correct for resetting a password (site tells you)
- Crack the preponderance of valid accounts protected by the older birthday password reset mechanism in a matter of months by automated attack
- Attempt to input a password for a valid account as many times as you like

Once you gain unauthorized access, the NCSoft account displays the login username for the game account, and you can reset the game account password without any further information.

These aren't the only concerns. Others more qualified than I have commented on more efficient schemes for cracking the site than brute force, and there have been a decent number of reports of account thefts immediately following accessing the NCSoft Master Account. I'm not going to weigh in on those issues here; in the former case I don't know enough to evaluate claims, and in the latter it is difficult to discard the keylogger hypothesis.

Last edited by Martin Alvito; Dec 16, 2009 at 02:21 AM // 02:21..
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Old Dec 16, 2009, 01:21 AM // 01:21   #155
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Quote:
Originally Posted by Regina Buenaobra View Post
There are a number of precautions you can take to try and protect your account, detailed here.
EPIC FAIL

How about you listen to the results of the poll. It's pretty obvious what is needed.
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Old Dec 16, 2009, 01:43 AM // 01:43   #156
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Quote:
Originally Posted by Fay Vert View Post
EPIC FAIL
I don't believe that there is failure or bad advice in the items in this list (linked above). Those are known and proven ways that you can get hacked. So that's still good, sound advice for players to follow. I do find it a little funny, however, that Regina says "...to help try to protect your account."

I think that the failure is in their belief that these are *the only ways* that you can get hacked.

Maybe they get it, though, and that they know that there are other vulnerabilities. They may not be able to say anything, or to help maintain their image, they know that they can't say anything about other vulnerabilities. It's not like they are going to point fingers at NCsoft, that's for sure!

Last edited by Grunntar; Dec 16, 2009 at 01:45 AM // 01:45..
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Old Dec 16, 2009, 01:55 AM // 01:55   #157
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Maybe I enjoy politician speak and corporate press release speak too much, but when I read Reginas comments I interpret parts of it as follows:

1) "The support team continues to investigate and monitor the issue, and take care of support requests, while relaying important data to the development team." My interpretation: this is at a very early stage and may or may not turn into a project.

2) "The development team has been actively involved in developing solutions, but for security reasons, we can't go into the details of what those steps entail..." My interpretation: Cover our a-- and make it sound like we are doing something, but dont say anything specific, stay generic, that can be interpreted any way people want. Koolaid drinkers who believe will thank us for doing something even if we havent done a thing! Note they have "developed" solutions. This is very different from "implementing." Also, developed solutions to what problem? This next part below gives me little hope.

Then I read Gaile saying: ".... nearly half did not have an NCMA at all. I hope that this information puts your mind at ease on any perceived "risk factor" regarding whether a game account is tied to an NCMA or not, for that truly does not seem to be an element in the current situation."

She gave us half of the relevant data by telling us more than 50% of hacked accounts had an NCMA, now break that majority down for us and tell us how many were accessed through the NCMA vs. GW Client. The fact that we were given no relevant data is confirmation to me that there is no solution in the works as they do not think that the passwords being changed through the master account is a problem.

All of that adds up to me thinking as I am reading this: "Omg, there aint nothing happening for a longggg time because this has just gone into corporate speak, C.Y.A. mode, with a dash of denial."

Hopefully I am just a paranoid schitzophrenic with some conspiracy theory delusions, but I dread logging on more and more each day cuz I know someone is out to get me and I do not think anyone in GW corporate-land is out to save us.

Last edited by Tramp; Dec 16, 2009 at 02:06 AM // 02:06..
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Old Dec 16, 2009, 05:04 AM // 05:04   #158
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Rudimentary, common security practices that should be implemented immediately:

1) PlayNC accounts should not be capable of changing Guild Wars passwords without email verification from the user requesting the change. It's inconceivable that email verification for password changes hasn't been implemented, and it would have prevented the vast majority of hacking incidents reported in the hacked accounts thread. It certainly would have prevented mine.

2) IP checking. This is, again, so obvious it's appalling that it wasn't implemented from the outset. It's one thing for my account to be access and my password changed by, say, someone from the same state. It's another thing entirely for security to be so lax on PlayNC accounts that the system fails to notice that a Chinese IP its never seen before is changing my GW password.

There's really no excuse for these two not being implemented right now, for GW1. It's a bit more work, but we really also need:

3) Game accounts should be locked immediately (and automatically) upon receipt of a security breach report from the email account registered to the account. If I notice within 5 minutes of my account being violated that someone is in there that shouldn't be, I should be able to stop any further changes and kick the bastard out. I should have to wait six DAYS for support to get around to helping me, by which time I've been totally cleaned out.

For Guild Wars 2:

4) Account restoration is an absolute must-have feature. As a hacking victim myself I won't even consider buying Guild Wars 2 without it, because it's obvious that Anet/NCsoft can't perfectly secure our accounts, even if they took the above three steps, which leads me to my final request:

5) NCsoft and Anet need to TAKE SOME RESPONSIBILITY. This business of blaming the problem on forum security, on other games, on users, on anything and everything but NCsoft's own lax security practices just broadcasts the game and its players as good targets to hackers. Are some hacks a result of these things? Of course. Are all of them? Of course not. For both, a few simple security fixes could largely mitigate the danger, and the implementation of account restorations for Guild Wars 2 could make players feel genuinely secure, but none of that is ever going to happen as long as the company line is that everything is someone else's fault.

I had a fun run with Guild Wars, it's a genuinely great game. I'm saddened that I'll never be able to go back and enjoy the game again without the spectre of losing everything I work for hanging over my head. The reality is I'll never become invested in the game again because I know how easy it is to lose everything, and I've seen how disinterested support is in my concerns.

I'd like to buy and play Guild Wars 2, but without at least the changes I list above there's simply no way I can. If my GW2 account can be cracked via PlayNC as easily as my GW1 account was, there's no point in my purchasing or playing on a GW2 account in the first place.
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Old Dec 16, 2009, 05:05 AM // 05:05   #159
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http://wiki.guildwars.com/wiki/User_...ot_a_QQ_thread.

Read what Gaile just said, yesterday. "You will soon be hearing about this matter."

I look forward to what has to be announced.
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Old Dec 16, 2009, 05:14 AM // 05:14   #160
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What in the world is this:

Quote:
Originally Posted by Gaile Gray
http://wiki.guildwars.com/wiki/Feedback_talk:Gaile_Gray/Support_Issues#Update:_15_December_2009

Allow me to disabuse you of an erroneous assumption: My statements do not in any way pertain to the totality of our research, nor do they relate to a sole or singular approach being taken in investigating hacking/theft incidents. We are most definitely not looking solely for a commonality of attack. We are not looking exclusively for a single person or entity involved with account thefts, although we know nearly all are being carried out by a specific group in a certain location. Some players have publicly stated an assumption about NCMA security and its purported "connection" to account thefts. With support from the Community Team and the developers, I have informed people that such an assumption is wrong, as above.

Please do not take my comments out of context, nor perceive in them a singularity of view on our part, for that would most definitely not be factual. Do not assume that your comments -- tantamount to "Because you are looking behind the door, you are not seeing the burglar in the closet" -- represent the truth of the situation, for they do not. Research covers a wide variety of points of evidence that merely includes the NCMA, but does not focus upon it with any single-faceted vision whatsoever.

As far as your concerns about the NCMA and processes connected with it, I believe that all those observations are known to the NCsoft team. However, I will review the thread in question and will be sure to send a single message with all valid concerns to the team, for their focus and action, as possible. Thank you for encapsulating several valid comments in a single thread. -- Gaile 00:04, 16 December 2009
Does anybody at all believe that Gaile Gray actually wrote that?
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